GAME DEVELOPMENT— INDIVIDUAL ASSET CREATION
GAME DEVELOPMENT— INDIVIDUAL ASSET CREATION ——— Ding Jiaqi/0379388 Game Development/ Bachelor of interactive spatial design ——— Introduction: 1. Core Tasks: Create 1 3D main character model + 1 environmental object model (based on your game idea) and import into Godot. Some students share asset creation experience for 10 mins in W3. 2. Submission: Document the process in your blog, and submit the blog link by 11:59 PM before W3 class. The asset counts towards Continuous Assessment (not the Final Project). ——— Fig 1.1Preview Main Game Character In my game concept, the main characters are a toy bear and a little boy. Since I’m still not sure about the boy’s design style, I decided to start by creating the toy bear first. Because the bear is the one the protagonist owned as a child, I added a few damaged details to show its age and history. Fig 2.1detail Fig 2.2 detail ...